中文 English

Contours

The most common contours for the Ball 3D valve simulation are the pressure and the velocity contours at sections. The steps to create contours are:

  1. Click Load Results in the Simulation Panel.
  2. Select the result file ball3Dvalve_model_1000.sres in the ensuing Load Results dialog box, click Open.
Pressure contours on the Volume

To obtain the pressure contours on the volumes:

  1. Select Boundaries in the Geometric Entities Panel by using the Group Entities by Volumes/Types icon in the Geometric Entities Panel.
  2. Select Pressure from the Variables list under Variable drop-down list in the Results Panel. For variables and legends, refer Post-Processing.
  3. Specify Min as 1.5e+06 Pa and Max as 2e+06 Pa in the Results Panel.
  4. Select Transparent for Transparency in the View Tab of Properties Panel.

 

Figure 6.662 - Pressure contours on the Volume

 

Creating a section

The contours on the valve are viewed on a section on the XY- plane.

  1. Click Create a Cross-Section icon in the Geometric Entities Panel. A new entities Section 01 is created under Derived Surfaces.
  2. Select Section 01 under Derived Surfaces and specify the Type as Plane X and Position as 0 m in the Geometry Tab of Properties Panel.
Pressure contours
  1. Select Section 01 under Derived Surfaces in the Geometric Entities Panel.
  2. Select Pressure from the Variables list under Variable drop-down list in the Results Panel.
  3. Specify Min as 1.5e+06 Pa and Max as 2e+06 Pa in the Results Panel.
Velocity contours

To obtain the velocity magnitude contours on the section.

  1. Select the Section 01 under Derived Surfaces in the Geometric Entities Panel.
  2. Select Velocity Magnitude from the Derived Variables list under Variable drop-down list in the Results Panel.
  3. Specify Min as 0 m/s and Max as 15 m/s in the Results Panel.

Changes to the display, such as legend, contour color, image sizing and transparency can be made under the View Tab of Properties Panel.

 

Figure 6.663 - Pressure contours

 

Figure 6.664 - Velocity contours

 

 

Copyright © 2023 Simerics Inc.,