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Motions of a Rigid Body

In CFD simulations, the surfaces of a solid object usually serve as wall boundaries in a flow domain. When a solid object or surface is subjected to dynamic and mechanical forces, and thermal effect, the imbalance of the net forces can cause the body to move and deform. Without getting into detailed analysis of the fluid-structure interactions or explicitly described motions and/or deformations, a solid object is often considered as a rigid body in flow simulations. Therefore, for a solid object subjected to force imbalances, it is assumed that it can move linearly (translation) and/or angularly (rotation) without deformation. For a CFD computational domain, however, the boundary movement can lead to the domain change and consequently, the volume mesh may deform, as described in Flow module.

For a rigid body, the equations governing its motions are derived directly from the conservation of linear and angular momentum:

Linear Momentum (Translation)

5.573

Angular Momentum (Rotation)

5.574

In equation 5.573, is the mass of the moving object; ⃗ is the linear/transitional velocity; and ⃗ is the total/net forces exerted on the body under translation. In equation 5.574, is the moment of inertia; ⃗ is the angular velocity; and ⃗ is the total/net torque acted on the rotating body.

equation 5.573 and equation 5.574 govern the general motions of a solid body, which have six degrees of freedom (6-DOF) with three each for translation (3-DOF) and rotation (3-DOF), respectively. At present, only 1-DOF translation and rotation are considered In Simerics-MP, which will be presented in the following sections.

One-DOF Translation
One-DOF Rotation
Bounce Model

 

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